New_y = y + (x_val - x) * Math.sin(angle) + (y_val - y) * s(angle)Īngle = Math.atan2(y_val - center_y, x_val - center_x) New_x = x + (x_val - x) * s(angle) - (y_val - y) * Math.sin(angle) # Calculate new position based on circular motion Incremental = coordinate_type = "Incremental" Value *= 0.0393701 if !metric_units # Convert to inches for Imperial units Value *= 25.4 if metric_units # Convert to millimeters for Metric units # Convert distances and positions based on units # Process the motion commands and print the resulting points imperial– all positions and distances are in inchesįile.open("motion_commands.txt", "r") do |file|.Metric – all positions and distances are in millimeters.Units – supports two possible values to determine how distances and positions are interpreted, metric and imperial.Absolute – switch linear motions to absolute if they are incremental.Incremental – switch linear motions to incremental if they are absolute.Coordinates – supports two possible values to determine how linear commands act, incremental and absolute.Otherwise, the same rules apply as clockwise. Counterclockwise – moves counterclockwise to the position specified by the X, Y, and Z coordinates.K – distance between the current Z position and the Z position of the circle’s center.J – distance between the current Y position and the Y position of the circle’s center.I - 2.0 means current X position + 2, while I - 2.0 means current X position - 2.I – distance between the current X position and the X position of the circle’s center.Either R will be specified, or some combination of I, J, and K parameters will be specified. Only two parameters will be specified at a time (you don’t need to worry about a clockwise motion in all 3 axes). Clockwise – moves clockwise to the position specified by the X, Y, and Z coordinates. If a parameter is omitted, ignore the motion in that axis. If absolute positioning is on, the object should move to the X, Y, and Z positions provided.
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